﻿ticket,summary,component,version,milestone,type,owner,status,created,_changetime,_description,_reporter
710,Add GRI,default,,,WIP - file(s) attached,,new,2013-03-17T03:59:31-07:00,2015-01-14T12:57:13-08:00,From GCI2012,richienyhus
707,Add Appache Harmony,default,,,WIP - file(s) attached,,new,2013-03-17T03:30:48-07:00,2015-01-14T12:56:24-08:00,From GCI2012,richienyhus
693,bencode-tools,dev-util/awka,,,WIP - file(s) attached,scottmc,new,2013-02-03T11:30:00-08:00,2015-01-14T13:10:22-08:00,"bencode-tools' is a collection of C and Python tools for manipulating bencoded data. This was formerly named 'type validator'.

The collection consists of a C library for reading and writing bencoded data, and a Python implementation of bencode included with 'typevalidator' that can be used to verify typing and contents of bencoded messages. ",nicholas
666,Build isses with KQLives,default,1.0,,WIP - file(s) attached,,new,2012-12-17T01:37:36-08:00,2015-01-14T13:08:43-08:00,"KQ console stype RPG

[kqlives.sourceforge.net]",alvin
660,htop fails to find /proc/stat,default,,,WIP - file(s) attached,,new,2012-11-30T09:28:32-08:00,2015-01-14T13:08:27-08:00,htop will need a work around for /proc/stat,scottmc
651,Port Xapian,default,,,WIP - file(s) attached,,new,2012-10-21T12:57:20-07:00,2015-01-14T13:07:25-08:00,,scottmc
628,Update bison to 2.6.2,sys-devel/bison,,Haiku Optional Packages,task,kallisti5,new,2012-08-26T11:15:35-07:00,2012-09-30T22:18:21-07:00,"Need to update bison to latest version.  Patching will be needed to get it working on gcc2 though.
",scottmc
611,Add elftoolchain,default,,,WIP - file(s) attached,,new,2012-08-01T17:01:59-07:00,2015-01-14T13:07:10-08:00,"This seems to need bmake or pmake from NetBSD in order to build, see #610.",scottmc
601,Add GiNaC,default,,,WIP - file(s) attached,,new,2012-06-14T13:15:28-07:00,2015-01-14T13:06:55-08:00,"GiNaC is a c++ library for mathematics, on top one could write a CAS. 
The bep file is tested, it has cln as dependecies, but i already added the cln bep file too.
It is tested, and it builds a package with the ""-d"" option.
Compiling takes a lot (if your computer is not fast enough). It needs gcc4.",cipri
579,Keyboard does not work,media-libs/allegro,,,WIP - file(s) attached,scottmc,new,2012-05-27T05:07:52-07:00,2015-01-14T12:51:06-08:00,"I built several Allegro games, and can't get the keyboard working.",pulkomandy
545,[add] Jagged Alliance 2,games-action/ja2,1.0,,WIP - file(s) attached,,new,2011-10-19T19:20:32-07:00,2015-01-14T13:06:05-08:00,"a2-stracciatella, is a port of Jagged Alliance 2 to SDL. Jagged Alliance 2 is a tactical role-playing game for PC, released in 1999.

Jagged Alliance 2 takes place in the fictional nation of Arulco, ruled until the late 1980s by a unique democratic monarchy – a monarch led the nation, but elections were held every ten years to assert their legitimacy.",michaelvoliveira
541,[add] Python distutils-exta,dev-python/distutils,1.0,Unscheduled,WIP - file(s) attached,,new,2011-08-06T22:54:20-07:00,2015-01-14T13:25:31-08:00,"Enables you to easily integrate gettext support, themed icons and scrollkeeper based documentation into Python's distutils.

Dependecy of Unkown Horizons",michaelvoliveira
540,[add game] Frogatto,default,1.0,Unscheduled,WIP - file(s) attached,,new,2011-08-01T17:57:26-07:00,2015-01-14T13:22:48-08:00,"Frogatto & Friends is an old-school 2D platformer game, starring a certain quixotic frog. Give it a try!
It's a big adventure with all the classic fun - you fight monsters, collect coins, talk to people, and buy new stuff.

http://www.frogatto.com/",michaelvoliveira
520,[add] Irrlicht engine library,dev-games/irrlicht,1.0,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2011-04-25T19:00:53-07:00,2015-01-14T13:21:32-08:00,"Cross platform 3D engine for creating realtime 3D applications
''""The Irrlicht Engine is a high performance open source and cross platform 3D engine for creating realtime 3D applications. Its main targets are to be easy to use, extremely fast, extensible and crash safe.
The engine is a quite flexible graphics engine, and it is possible to write lots of different applications with it. Some are: complex 3D simulation applications, first and third person shooter games with indoor and/or outdoor scenes, real time strategy games, 2D games, ...""''

http://irrlicht.sourceforge.net/",michaelvoliveira
516,[add] Speed-Dreams 2,games-sports/speed-dreams,1.0,,WIP - file(s) attached,michaelvoliveira,new,2011-04-24T08:42:55-07:00,2015-01-14T13:05:47-08:00,"an Open Motorsport Simulator forked from TORCS for better user experience
Speed Dreams is a fork of the famous Open Racing Car Simulator TORCS. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly improving visual and physics realism.
Try Speed Dreams if you like Sim Racing : you'll enjoy driving at full speed a lot of really nice and realisticly behaving cars (36 GP, Supercars, TORCS RB1 and LS-GT1), on lots of circuits of all kinds, against really challenging AI racers.
Speed Dreams is GPL2

[www.speed-dreams.org]
",michaelvoliveira
470,[add] CEGUI,default,1.0,Unscheduled,WIP - file(s) attached,,new,2010-12-25T09:29:57-08:00,2015-01-14T13:20:33-08:00,"Crazy Eddie's GUI System is a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

[http://www.cegui.org.uk]

",michaelvoliveira
469,[add game] HedgeWars,games-strategy/hedgewars,1.0,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2010-12-25T08:56:02-08:00,2015-01-14T13:20:13-08:00,"Worms clone
Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the ""Rope"" or ""Parachute"", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving.

A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute, Hellish Grenade, Watermelon Bomb, Seduction.

[http://www.hedgewars.org/]",michaelvoliveira
468,[add game] ZAZ,games-puzzle/zaz,1.0,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2010-12-25T08:22:23-08:00,2015-01-14T13:19:59-08:00,"Zaz ain't Z*** - Beacuse hackers too need to play with balls
Zaz is an arcade action puzzle game where the objective is to get rid of all incoming balls by rearranging their order. Currently it includes 23 different levels. A 3D accelerator is needed for decent gameplay.

[http://zaz.sourceforge.net/]",michaelvoliveira
465,[add game] Lincity-NG - needs work,games-simulation/lincity-ng,1.0,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2010-12-23T13:33:08-08:00,2015-01-14T13:19:32-08:00,"LinCity-NG is a city simulation game. It is a polished and improved version of the classic LinCity game. In the game, you are required to build and maintain a city. You can win the game either by building a sustainable economy or by evacuating all citizens with spaceships

[http://lincity-ng.berlios.de/wiki/index.php/Main_Page]",michaelvoliveira
463,[add game] Scourge,games-roguelike/scourge,1.0,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2010-12-23T12:30:52-08:00,2015-01-14T13:19:11-08:00,"S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype.

[http://scourgeweb.org]

",michaelvoliveira
460,[add game] OpenCity - bep file needs work,games-simulation/opencity,1.0,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2010-12-22T18:07:03-08:00,2015-01-14T13:18:37-08:00,"OpenCity is a free 3D city simulator
OpenCity is a 3D city simulator game project written in standard C++ with OpenGL and SDL from scratch. It is not intended to be a clone of any famous city simulator from Max*s.

[http://www.opencity.info/]",michaelvoliveira
459,[add game] Dreamchess - ready to upstream,games-board/dreamchess,1.0,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2010-12-22T16:53:16-08:00,2015-01-14T13:18:16-08:00,"XBoard-compatible 3D chess interface and engine
DreamChess is an open source chess game. Our primary target platforms are Windows, Mac OS X and Linux. DreamChess features 3D OpenGL graphics and provides various chess board sets, ranging from classic wooden to flat figurines.

A moderately strong chess engine is included: Dreamer. However, should this engine be too weak for you, then you can use any other XBoard-compatible chess engine, including the popular Crafty and GNU Chess.

Other features include music, sound effects, on-screen move lists using SAN notation, undo functionality, and savegames in PGN format.

The DreamChess team currently consists of only a handful of people. We could use help in many areas, such as programming, graphics, sound and testing. If you're interested in helping out, please send an email to feedback at [http://www.dreamchess.org]",michaelvoliveira
458,[add game] Ballsmacker - files attached needs review,games-sports/ballsmacker,,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2010-12-22T15:14:04-08:00,2015-01-14T13:18:01-08:00,"Ballsmacker is an OpenGL virtual pool game.
Ballsmacker is a Free virtual pool game rendered in OpenGL. Currently British pool is supported; there are plans to support many different billiards games. At the moment the game can be played with two players taking turns on one computer; in the future networked multiplayer will be supported.

[http://ballsmacker.sourceforge.net/]",michaelvoliveira
436,add wings,default,,,WIP - file(s) attached,,new,2010-10-16T08:53:21-07:00,2015-01-14T13:04:52-08:00,"depends on erlang-R13B04, >= libsdl-1.2.14, makeself, esdl-1.0.1
",scottmc
371,[TinyGL] add,default,,Unscheduled,WIP - file(s) attached,,new,2010-07-01T09:54:54-07:00,2015-01-14T13:17:42-08:00,"TinyGL was originally created by Fabrice Bellard as a subset of OpenGL for embedded systems and games. It was designed with no hardware acceleration in mind at this time. Only the main OpenGL calls were implemented.

have an old one implementation of BGLView for BeOS

[http://bellard.org/TinyGL/]

but needs of sys/shm.h implemented 

[http://dev.haiku-os.org/ticket/2657]",michaelvoliveira
343,[libgsf] not building on gcc2,gnome-extra/libgsf,1.0,Big App Dependencies,WIP - file(s) attached,michaelvoliveira,new,2010-05-11T21:26:50-07:00,2015-01-14T13:11:36-08:00,"'libgsf' is a simple i/o library that can read and write common file types and handle structured formats that provide file-system-in-a-file semantics. There are some additional utilities for document centric applications.

Dependency of app-office/abiword

[www.gnome.org]",michaelvoliveira
342,[libmysqlclient] add,default,,Unscheduled,WIP - file(s) attached,michaelvoliveira,new,2010-05-08T01:17:52-07:00,2015-01-14T13:16:27-08:00,"It is an old version that I found into Ubuntu Packages.. but works fine in Haiku

It is a LGPL-licensed client library for MySQL databases

Now is here
[http://www.mysql.com/downloads/connector/c/]
Connector/C (libmysql) is a client library for C development.",michaelvoliveira
315,[libggz] add,dev-games/libggz,1.0,Unscheduled,WIP - file(s) attached,michaelvoliveira,reopened,2010-04-20T02:00:22-07:00,2015-01-14T13:15:40-08:00,"GGZ Library libggz
The libggz library wraps many common low-level functions which are often used in C programming. 

[http://dev.ggzgamingzone.org/libraries/libggz/]
",michaelvoliveira
237,Update GUI for transmission,net-p2p/transmission,,,WIP - file(s) attached,,new,2009-10-20T09:52:06-07:00,2015-01-14T12:58:11-08:00,"Transmission used to have a GUI interface on BeOS, but that has fallen way behind rev, so a new GUI would need to be made to bring it up to date.  For now there is a web interface for it.
http://ports.haiku-files.org/wiki/net-p2p/transmission",scottmc
