﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	severity	resolution	keywords	cc
371	[TinyGL] add	michaelvoliveira		"TinyGL was originally created by Fabrice Bellard as a subset of OpenGL for embedded systems and games. It was designed with no hardware acceleration in mind at this time. Only the main OpenGL calls were implemented.

have an old one implementation of BGLView for BeOS

[http://bellard.org/TinyGL/]

but needs of sys/shm.h implemented 

[http://dev.haiku-os.org/ticket/2657]"	WIP - file(s) attached	new	normal	Unscheduled	default		normal		opengl tinygl mesa	
