Ticket #462 (closed WIP - file(s) attached: fixed)
Opened 5 years ago
Last modified 5 months ago
[flobopuyo] redone .bep file and patch
| Reported by: | michaelvoliveira | Owned by: | michaelvoliveira |
|---|---|---|---|
| Priority: | normal | Milestone: | Unscheduled |
| Component: | games-puzzle/flobopuyo | Version: | 1.0 |
| Severity: | normal | Keywords: | puyo opengl |
| Cc: |
Description
Back in time, Flobopuyo was my first port, and it's a great game
So I redone the .bep file, to reflect recent changes in Haikuporter
and correct somethings here and there, like a proper makefile for Haiku
and enable OpenGL support.
It's not building with gcc2 yet
Attachments
Change History
Changed 5 years ago by michaelvoliveira
- attachment flobopuyo-0.20.patch added
Changed 5 years ago by michaelvoliveira
- attachment flobopuyo-0.20.bep added
Initial .bep file. GCC2 is not possible at this time
comment:1 Changed 5 years ago by augiedoggie
It may be possible to add Haiku support directly to the original Makefile. Use something like "ifeq ($(PLATFORM), Haiku) ....." and then you can override some of the settings in there.
comment:2 Changed 6 months ago by scottmc
- Type changed from task to WIP - file(s) attached
comment:3 Changed 5 months ago by pulkomandy
- Resolution set to fixed
- Status changed from new to closed
Changes made in the new haikuporter.
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patch to enable OpenGL support and correct install folder