| 5 | | Go ahead, edit it freely. |
| | 10 | == Shell Script == |
| | 11 | {{{ |
| | 12 | APPS_DIR=`finddir B_APPS_DIRECTORY` |
| | 13 | echo ${APPS_DIR} |
| | 14 | }}} |
| | 15 | |
| | 16 | == Makefile == |
| | 17 | # Assuming the makefile sets |
| | 18 | {{{ |
| | 19 | APPS_DIR:=$(shell finddir B_APPS_DIRECTORY) |
| | 20 | }}} |
| | 21 | |
| | 22 | == C == |
| | 23 | {{{ |
| | 24 | #!rst |
| | 25 | diff -urN tuxpaint-0.9.21/src/fonts.c tuxpaint-0.9.21-haiku/src/fonts.c |
| | 26 | --- tuxpaint-0.9.21/src/fonts.c 2009-06-06 18:22:00.000000000 +0000 |
| | 27 | +++ tuxpaint-0.9.21-haiku/src/fonts.c 2009-10-07 07:39:18.000000000 +0000 |
| | 28 | @@ -67,6 +67,11 @@ |
| | 29 | #include "win32_print.h" |
| | 30 | #endif |
| | 31 | |
| | 32 | +#ifdef __HAIKU__ |
| | 33 | +#include <FindDirectory.h> |
| | 34 | +#include <fs_info.h> |
| | 35 | +#endif |
| | 36 | + |
| | 37 | #ifdef __APPLE__ |
| | 38 | #include "wrapperdata.h" |
| | 39 | extern WrapperData macosx; |
| | 40 | @@ -699,6 +704,14 @@ |
| | 41 | loadfonts(screen, "/boot/home/config/font/ttffonts"); |
| | 42 | loadfonts(screen, "/usr/share/fonts"); |
| | 43 | loadfonts(screen, "/usr/X11R6/lib/X11/fonts"); |
| | 44 | +#elif defined(__HAIKU__) |
| | 45 | + dev_t volume = dev_for_path("/boot"); |
| | 46 | + char buffer[B_PATH_NAME_LENGTH+B_FILE_NAME_LENGTH]; |
| | 47 | + status_t result; |
| | 48 | + result = find_directory(B_SYSTEM_FONTS_DIRECTORY, volume, false, buffer, sizeof(buffer)); |
| | 49 | + loadfonts(screen, buffer); |
| | 50 | + result = find_directory(B_COMMON_FONTS_DIRECTORY, volume, false, buffer, sizeof(buffer)); |
| | 51 | + loadfonts(screen, buffer); |
| | 52 | #elif defined(__APPLE__) |
| | 53 | loadfonts(screen, "/System/Library/Fonts"); |
| | 54 | loadfonts(screen, "/Library/Fonts"); |
| | 55 | }}} |
| | 56 | |
| | 57 | == C++ == |
| | 58 | {{{ |
| | 59 | #!cpp |
| | 60 | // Note: This is untested! |
| | 61 | |
| | 62 | #ifdef __HAIKU__ |
| | 63 | #include <FindDirectory.h> |
| | 64 | #include <fs_info.h> |
| | 65 | #endif |
| | 66 | |
| | 67 | // ... |
| | 68 | |
| | 69 | BPath dir; |
| | 70 | result = find_directory(B_SYSTEM_FONTS_DIRECTORY, &dir); |
| | 71 | loadfonts(screen, dir.Path()); |
| | 72 | result = find_directory(B_COMMON_FONTS_DIRECTORY, &dir); |
| | 73 | loadfonts(screen, dir.Path()); |
| | 74 | }}} |