| 1 | | |
| | 1 | It's going to take some more to port this. It's got previous BeOS code in place, but needs to be brought up to date.[[BR]] |
| | 2 | Patches welcome.[[BR]] |
| | 3 | cmake is not needed for the 4.3.10 branch, which will become allegro 4.4 when it is released. |
| | 4 | |
| | 5 | Allegro 4.9.x will be released as 5.0 and does require cmake, and has had all of the previous BeOS code ripped out, but the good news sounds like the OSX ports is working with little or no OS specific fixes, just needs OpenGL and POSIX compliance for the most part from what they tell me. |
| | 6 | |
| | 7 | Plan is to first get 4.3.10 branch working as that's what most of the allegro based games work with. |
| | 8 | BeOS/Zeta devs also welcome to help out on this one. |